Proposal for the Production of Virtual Reality Environments in Elementary Education with a Constructivist Approach

José E. Guzmán-Mendoza, Héctor Cardona-Reyes, M. Lorena Barba-González, Klinge O. Villalba-Condori, Dennis Arias-Chavez, M. Luisa Fernanda Rábago-González

Producción científica: Contribución a una revistaArtículo de la conferenciarevisión exhaustiva

Resumen

Currently, education continues to search for new strategies that contribute to an improvement in the learning of children in primary education and one of the ways is to use emerging technologies. In this sense, virtual reality environments allow the child to build this knowledge in an immersive way and through various forms of interaction to be more intuitive with the environment allowing to reach knowledge. In this work, virtual reality environments are proposed as a support for basic education in regular children and children with learning difficulties through the constructivism approach. The elements involved in the design of the software and the multidisciplinary work for the creation of these virtual reality environments are presented. A case study is presented where a virtual reality environment is used by teachers of a basic education institution in Mexico as part of their strategies to strengthen attention and hyperactivity activities and cognitive stimulation in children and to give continuity to the activities under the confinement measures established as a consequence of the pandemic.

Idioma originalInglés
Páginas (desde-hasta)88-91
Número de páginas4
PublicaciónProceedings of International Conference on Computational Thinking Education
EstadoPublicada - 2021
Evento5th APSCE International Conference on Computational Thinking and STEM Education, CTE-STEM 2021 - Virual, Online
Duración: 2 jun. 20214 set. 2021

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