Due to the importance of primary education to acquire basic knowledge, it is necessary to use technological tools that allow students to provide their knowledge through educational games and that allows generating the necessary feedback to know the level they are. Using interactive toys implies developing basic skills in learning, necessary for the integral development of students. The present investigation develops an interactive toy that measures the attention, memory and logic of primary level students; Through the Sphero and the Neurosky MindWave, the speed will depend on the attention that the user has, instead the logic and memory measurement is developed with the help of a 6X4 track, the control panel and a mobile application showing the logic and memory questions. The results show that 5th and 6th-grade students of both genders have fun learning and take interest in interactive toy, strengthening logic, memory and attention through the use of technological equipment.
|Número de páginas
|CEUR Workshop Proceedings
|Publicada - 2020
|6th Iberoamerican Conference of Computer Human Interaction, HCI 2020 - Arequipa, Perú
Duración: 16 set. 2020 → 18 set. 2020