Social Sciences
Peru
100%
University Students
98%
Systematic Review
83%
Social Network
42%
Information and Communication Technologies
34%
Electronic Learning
31%
COVID-19
28%
Private University
28%
Information Technology
25%
Comparative Study
25%
Multiple Choice Test
21%
Learning Process
21%
Academic Performance
19%
Spanish
19%
Narrative
19%
Plagiarism
17%
Virtual Reality
17%
Sustainable Development Goals
17%
Tourism
17%
Secondary Schools
17%
Academic Teaching Personnel
15%
Scientific Literature
13%
Semi-Structured Interview
12%
Flipped Classroom
12%
Social Integration
12%
Presidential Election
12%
Dropout Rate
12%
First-Year Student
12%
Focus Group
12%
Content Analysis
12%
Cultural Practices
12%
Educational Environment
11%
Occupational Career
11%
Implementation Experience
11%
Student Body
11%
Primary Schools
10%
Discourse
10%
Artificial Intelligence
10%
Everyday Life
9%
USA
9%
Learning
8%
Women Students
8%
Simulation
8%
Wittgenstein
8%
Primary School Students
8%
Applied Research
8%
Supply Chain Management
8%
Computational Thinking
8%
Conference Papers
8%
Student Motivation
8%
Teaching Skills
8%
Religiosity
8%
Professionalization
8%
Preservice Teacher Education
8%
Teacher Evaluation
8%
Extracurricular Activities
8%
Student Participation
8%
Academic Year
8%
Ritual
8%
Ethnographic Study
8%
Participant Observation
8%
Teaching Methods
8%
University Extension
8%
General Education
8%
Data Mining
8%
Youth Leaders
8%
Mindfulness
8%
Modern society
8%
Contemporary Society
8%
University Teaching
8%
Organizational Commitment
8%
Word Embedding
8%
Domesticity
8%
Internalization
8%
Scanning Electron Microscopy
8%
Development Research
8%
Work Habits
8%
Ecotourism
8%
Interactivity
8%
Local Public
8%
Trade Policy
8%
Learning Platform
8%
Educational Quality
8%
Authors
8%
SPSS Statistics
8%
Accreditation
8%
Organizational Climate
8%
Educational Setting
8%
Legal Institution
8%
Reproductive Medicine
8%
Youth Culture
8%
Rhetoric
8%
Education Program
8%
Virtual Reality
8%
Augmented Reality
8%
Territory
8%
Thinking Skill
7%
Learning Experiences
7%
Educational Institution
7%
Bibliology
6%
Computer Science
Computational Thinking
51%
Engineering Student
42%
Virtual Reality
38%
Electronic Learning
27%
Social Network
25%
Information and Communication Technology
25%
Structural Equation
24%
Case Study
22%
Least Squares Methods
22%
Virtual Learning Environments
21%
Learning Objects
19%
videogame
19%
Genetic Algorithm
19%
Open Educational Resource
17%
Factorial Analysis
17%
Coefficient Alpha
17%
Secondary Schools
17%
Online Learning Environment
17%
Motor Activity
17%
Learning Process
13%
Internal Consistency
12%
Family Support
12%
Closed Question
12%
Lower Performance
12%
Content Analysis
12%
User Experience
11%
Interactive Environment
11%
Data Mining
11%
Architectural Model
11%
Gamification
11%
Technological Resource
11%
Student Perception
10%
Deep Neural Network
10%
Machine Learning
10%
Learning System
10%
Convolutional Neural Network
10%
Models
8%
Process Model
8%
Conference Paper
8%
Questionnaire Survey
8%
Emotional State
8%
Driven Approach
8%
Meaningful Learning
8%
Undergraduate Degree
8%
System Identification
8%
Evaluation System
8%
Tutoring System
8%
Robot
8%
Virtual Environments
8%
Virtual Classroom
8%
Training Period
8%
Task Programming
8%
Probabilistic Reasoning
8%
Constructivist Approach
8%
Identity Management
8%
Digital Identity
8%
Educational Quality
8%
Working Environment
8%
Statistical Software
8%
Legal Institution
8%
Graphic Design
8%
Mixed Reality
8%
Search Engine
8%
Early Detection
8%
Machine Learning Algorithm
8%
Sentiment Analysis
8%
Affective Computing
8%
Design Experiment
8%
Recommender Systems
8%
Leaning Parameter
8%
Learning Rate
8%
Information Technology
8%
Supply Chain
8%
Statistical Feature
8%
Supervised Learning
8%
High Reliability
8%
Validation Technique
8%
Cross-Sectional Approach
8%
Predictor Variable
8%
Knowledge Acquisition
8%
e-learning Platforms
8%
Behavioral Intention
8%
Word Embedding
8%
Support Vector Machine
8%
Sentiment Classification
8%
Facial Expression
8%
Digital Platform
7%
Simulation
6%
Information Criterion
6%
Basic Education
6%
Data Source
5%
Learning Skill
5%
High Dimensionality
5%
Neural Network
5%
Embedding Space
5%
Arts and Humanities
Peru
34%
Ritual
19%
Andes
15%
Symbolization
12%
Expression
12%
Narrative
11%
Cultural Practices
11%
Ethnographic Study
11%
Modern society
10%
Linguistic Resource
8%
Humanistic
8%
Discourse
8%
Dialog
8%
University Extension
8%
Wittgenstein
8%
Criticism
8%
Dwelling
8%
Domesticity
8%
Dynamics
8%
realm
8%
John Rawls
8%
theorists
8%
Political Ideal
8%
Philosophical Tradition
8%
Overlapping Consensus
8%
Social Group
8%
Human Condition
8%
Public reason
8%
skeptics
8%
Limits
8%
Review
8%
Religion
8%
Structuralist
8%
Cult
8%
Life politics
8%
Eternal
8%
Evangelical
8%
Life world
7%
16 th century
7%
Affirmation
7%
veneration
7%
Participant Observation
7%
Conception
6%
Social Cohesion
6%
Manifestation
6%
Transcendentals
5%
Festivity
5%
Language games
5%