Towards the development of computational thinking in students through games

Benjamin Maraza Quispe, Olga Melina Alejandro Oviedo, Walter Choquehuanca Quispe, Lita Marianela Quispe Flores, Nicolas Esleyder Caytuiro Silva, Simón Angel Choquehuayta Palomino

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The research aims to analyze the impact of games on the development of computational thinking in students, specifically the digital card game called Moon (a card game where the computer of the Eagle lunar module is controlled during the first moon landing). The methodology applied is experimental where a series of learning sessions applying the virtual game Moon is applied to a sample of 25 students selected through a simple random sampling of a population of 100 students, we proceed to evaluate the students through a pre-Test and post-Test. The results show that the application of the virtual game Moon significantly influences the increase of Computational Thinking in students, which was demonstrated by applying the evaluation and observing how they overcame the different challenges proposed through the different difficulties of the virtual game Moon, this developed in the competence of "Design and build technological solutions to solve problems in their environment".

Original languageEnglish
Title of host publicationProceedings of 2022 14th International Conference on Education Technology and Computers, ICETC 2022
PublisherAssociation for Computing Machinery
Pages12-18
Number of pages7
ISBN (Electronic)9781450397766
DOIs
StatePublished - 28 Oct 2022
Event14th International Conference on Education Technology and Computers, ICETC 2022 - Virtual, Online, Spain
Duration: 28 Oct 202230 Oct 2022

Publication series

NameACM International Conference Proceeding Series

Conference

Conference14th International Conference on Education Technology and Computers, ICETC 2022
Country/TerritorySpain
CityVirtual, Online
Period28/10/2230/10/22

Keywords

  • Video
  • behavior
  • computational
  • game
  • thinking

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