Task Design in Virtual Reality Environments for Drone Pilot Training

Hector Cardona-Reyes, Ezra Parra-Gonz´alez, Cristian Trujillo-Espinoza, Klinge Villalba-Condori

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

Drones currently play a very important role in various fields of application. Their applications range from recreational activities, pilot training, educational uses, and the development of skills for specific and risky tasks such as agriculture, construction, military use, mining, etc. This implies that different types of users need to acquire the necessary skills to pilot these devices safely taking into account the type of tasks to be performed and the specific device. Having virtual reality environments that allow users to perform specific training tasks allows them to develop their skills to solve real problems without the need for a physical device. I feel the training is a playful and motivating activity for learning and skill acquisition. This work presents the design of tasks under the Hamsters notation for the production of virtual reality environments focused on teaching drone piloting in simulated and real scenarios.

Original languageEnglish
Title of host publicationStudies in Computational Intelligence
PublisherSpringer Science and Business Media Deutschland GmbH
Pages261-274
Number of pages14
DOIs
StatePublished - 2024
Externally publishedYes

Publication series

NameStudies in Computational Intelligence
Volume1135
ISSN (Print)1860-949X
ISSN (Electronic)1860-9503

Keywords

  • Drones
  • Education
  • Interactive environments
  • Task design
  • Virtual reality

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